Fast Quantum Byzantine Agreement: Difference between revisions

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The classical problem of Byzantine agreement [[Quantum Byzantine Agreement#References|(8)]] is about reaching agreement in a network of <math>n</math> players out of which <math>t</math> players may be faulty. Each player starts with an input bit <math>b_i</math> and the goal is for all correct players to output the same bit <math>d</math> [[agreement]], under the constraint that <math>d = b_i</math> at least for some node <math>i</math> [[validity]]. The hardness of this task depends on the failure model of the faulty (sometimes called adversary) players. In Byzantine agreement, the faulty players are assumed to show the most severe form of failure known as Byzantine failures. In this model, faulty players behave arbitrarily, can collude and even act maliciously trying to prevent correct players from reaching agreement. Byzantine agreement is an important problem in classical distributed systems, used to guarantee consistency amongst distributed data structures.
The classical problem of Byzantine agreement [[Quantum Byzantine Agreement#References|(8)]] is about reaching agreement in a network of <math>n</math> players out of which <math>t</math> players may be faulty. Each player starts with an input bit <math>b_i</math> and the goal is for all correct players to output the same bit <math>d</math> ''agreement'', under the constraint that <math>d = b_i</math> at least for some node <math>i</math> ''validity''. The [[hardness]] of this task depends on the [[failure model]] of the faulty (sometimes called [[adversary]]) players. In Byzantine agreement, the faulty players are assumed to show the most severe form of failure known as Byzantine failures. In this model, faulty players behave arbitrarily, can collude and even act maliciously trying to prevent correct players from reaching agreement. Byzantine agreement is an important problem in classical distributed systems, used to guarantee consistency amongst distributed data structures.


'''Tags:''' [[:Category: Quantum Enhanced Classical Functionality|Quantum Enhanced Classical Functionality]][[Category: Quantum Enhanced Classical Functionality]], [[:Category: Multi Party Protocols|Multi Party Protocols]] [[Category: Multi Party Protocols]],  [[:Category:Specific Task|Specific Task]][[Category:Specific Task]], consensus task, failure resistant distributed computing
'''Tags:''' [[:Category: Quantum Enhanced Classical Functionality|Quantum Enhanced Classical Functionality]][[Category: Quantum Enhanced Classical Functionality]], [[:Category: Multi Party Protocols|Multi Party Protocols]] [[Category: Multi Party Protocols]],  [[:Category:Specific Task|Specific Task]][[Category:Specific Task]], consensus task, failure resistant distributed computing
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